A Wordocious daily game mode
4 boards, 9 shared guesses — every word you type hits all four
Play today's daily QuadWord free. Sign in to save stats, streaks, and compete on the leaderboard.
You are solving four hidden 5-letter words at the same time, with nine guesses total. Each of the four grids is a "board." When you type one word and press enter, that same guess is tried on all four boards at once, and every board colors its own tiles: PURPLE for a correct letter in the right spot, AMBER for a letter that is in that board's word but a different spot, and GRAY for a letter not in it. Solve a board and it locks with a checkmark; you keep guessing until all four are solved or you run out of guesses.
Because one guess feeds four boards, your on-screen keyboard shows what you have learned for each board separately — each key is split into four small parts, one per board, colored by what that letter did there. It looks busy at first, but it just lets you see all four boards' clues at a glance.
Win base 1,000 plus 150 points for every unused row of your nine — row efficiency dominates the leaderboard. Speed adds up to 120 more under the ten-minute cap, always worth less than one row. The completion bonus scales: each solved board contributes 50 points (4/4 = 200), and you keep that partial credit even on a loss — solving three of four scores far better than solving one.
Nine guesses for four words means your average solve must take 2.25 rows. The information you extract per row, not your vocabulary, is what decides QuadWord games.
Open with three preplanned words that share no letters — a classic trio covers 15 distinct letters. After those three rows you will usually see most of every board’s skeleton, and the remaining six guesses become four short endgames.
Always attack the board with the most purple tiles. Each solve shrinks the problem: your subsequent guesses stop "wasting" rows on a finished board, and the quadrant keyboard gets visually simpler.
Every solving guess is also an information guess for the other boards. When two candidate words would both solve board one, pick the one whose letters tell you more about boards two through four — that free information is the entire skill ceiling of this mode.
With nine rows there is no budget for a coin-flip guess that only one board cares about. If a board has you stuck between three candidates, leave it and work elsewhere — a later solve elsewhere often disambiguates it for free.
Want more? Read the full QuadWord guide or browse our strategy articles.